When a skill level reaches its limit, experience can be gained up to the experience required for the next level minus 1 experience point.Non-Combat skill levels cannot go above your Combat Level.Start with only Attack, Strength, Defence, and Hitpoints unlocked along with 10 Shrimp and a Bronze Sword.Skills are locked and must be purchased using GP to access.The Combat Triangle penalties for using the combat style that is weak against the current enemy are increased.Īdventure mode is a Game Mode in which players start with only a few skills and must work to unlock others.Players can gain additional slots to exceed this limit, either permanently through the use of Bank Slot Tokens, or temporarily while the Pillar of Generosity is active. The Bank is limited to a maximum of 100 slots - 12 slots are available initially and a further 88 can be purchased from the Shop.Hardcore characters are deleted upon Death and also have several penalties that apply while playing: As the default way of playing the game, it doesn't have any unique modifiers. This is the default Melvor Idle game mode.